In the following gallery you will be shown just how easy it is to download JSC, install, create a WebGL application (see the original) and run it in your WebGL enabled browser.









Would you want to program your shaders in C# instead? It would look something like this once implemented:
Update: See GLSL overview
Update: See WebGL Awesomeness
More examples: Shadertoy and Collada tron tank
More examples: Chocolux and take screenshot from 3d and Cubepaint
More examples: Raycolor and more and some dancing frogs? and a whale?
Something simple:
More examples: Ethanol
Update: GLSL minifier, and a small c++ demo
Update: For debugging and see WPF OpenGL.
Update: Photoshop effects
Update: Can we have COLLADA within HTML?
See also:
- Convert JavaScript to GLSL?
- WebGL Demoscene by Adrian
- Collada WebGL
- WebGL GPU Acceleration for the open web by Patrick
- WebGL Hands On DevCon 2011 Slides
- Blender Cave Tileset by Clint
- Blender Zombie Sprites by Clint
Tagged: glsl, javascript, webgl
